financeright.blogg.se

Scriptcase hide block on edit
Scriptcase hide block on edit










Extension method to fetch the Render Pipeline assets from a BuildTarget.This version is compatible with Unity 2023.1.0a6. Fixed an issue where Asset Icons and MonoBehaviour for SRP's where not unified.Fixed an editor drawer for Value tuples in the Rendering Debugger.Fixed a serialization error when Recovering Default Volume Profile after it was deleted from the project folder.Fixed a swaping Volume Component issue in a Volume profile when there was mixed pipeline Volume Components did not override correctly.Fixed a null reference exception when settings null Render Pipeline Global settings on the Settings provider.Fixed a SerializedObjectNotCreatableException on Volume Component Editors.Fixed a Volume Component Editor issue where Foldouts states were stored by position instead of state.Added new XRSystem API to allow SRPs override the XR built-in stereo matrices.An extension method to fetch the Render Pipeline assets from a BuildTarget.This version is compatible with Unity 2023.1.0a19. Fixed null exception while selecting a camera on the Rendering Debugger > Volumes > Camera.Fixed VolumeComponent visibility without additional attributes.Fixed popup showing multiple time when trying to remove additional data while in multi selection.Fixed missing documentation and documentation links on Rendering-Debugger and components used for the Runtime UI.Fixed changing current value by mouse click on DebugUI.ObjectFields on the runtime UI.Updated the Volumes when the Volume Info is collapsed.Fixed missing subdivision label when looking at APV realtime subdivision preview.Fixed shadow cascade editor so the snatches now appear and the gradient appearance is improved.

scriptcase hide block on edit

Fixed global probe volumes not fitting to all objects.Fixed the behaviour preventing the bake to restart if probe volumes are changed while a bake has started.Fixed an issue where shaders from any SRP not are completely stripped when building for Built-in renderer.Fixed a FreeCamera printing an error when using old InputSystem.Enabled VolumeComponent BoolParameter UI to display enabled/disabled dropdown instead of checkboxes.Allow setting order for panels on the rendering debugger.Restructured the APV indirection buffer to decrease the amount of memory required when an high number of subdivision levels is used.Added bigQuery Nested columns extensions.Extended RendererList to handle UI, WireFrame, CameraSetup and Gizmo draw.This version is compatible with Unity 2023.1.0a23. Fixed APV so it is now present in the light explorer.Added Local mode to fit Probe Volumes to scene.Fixed virtual offset pushing probes outside of geometry.Fixed ColorCurves volume leaking Texture2D objects under certain circumstances.Fixed volume profile field state when asset is removed.Deprecated the VolumeComponentMenuForRenderPipeline.Added HDR output utilities to handle keywords and shader stripping.This version is compatible with Unity 2023.1.0b2. Revert Property for animation curves on Volume Components.Fixed Render Graph documentation to reflection API changes.Reduced number of shader variants related to HDR Output.This version is compatible with Unity 2023.1.0b10. Fixing SRPs not being able to build using mode -nographics and -batchmode, since lens flare global texture prevents this from happening.Fixed an IES Importer issue producing incorrect results.

scriptcase hide block on edit

Fixed Decal Projector Editor fields not being saved when editing a prefab.This version is compatible with Unity 2023.1.0b19.

scriptcase hide block on edit

SCRIPTCASE HIDE BLOCK ON EDIT UPDATE

The version number for this package has increased due to a version update of a related graphics package. All notable changes to this package will be documented in this file.Īnd this project adheres to Semantic Versioning.










Scriptcase hide block on edit